Holy Paladin 6.2 summonstone guide

Discussion in 'Theorycraft' started by Unholysin, Jul 30, 2015.

  1. Unholysin

    Unholysin Guild Social

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    Holy Paladin
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    About the author
    This guide is written by Shuttle, a world class Holy Paladin raiding in Midwinter. He maintains guides on Icy Veins and has been an expert/auditor for the now-deprecated SentryTotem website. Shuttle has been raiding on his Paladin since The Burning Crusade, and started playing the game in 2004.

    Spec Overview
    The Holy Paladin is an extremely versatile healer filling the role of a Tank Healer & Raid Healer while providing an overwhelming amount of raid utility. We excel at single target triage healing while utilizing our beacons to heal tanks simultaneously.

    Additionally, Holy Paladins brings Blessings which when utilized correctly can be the difference between Life & Death during an encounter.

    Links
    Twitter
    Twitch

    Changelog
    • 3/31: A guide is born
    • 4/06: Gearing, Boss Guide & Weakauras updated
    • 6/22: 6.2 Updated
    Eternal Flame Rotation
    Note, healing doesn’t follow a strict rotation and below is more of a guideline

    1. Cast Beacon of Faith & Beacon of Light on both tanks. Note, if 2nd tank isn’t taking damage, you can move beacon onto a 3rd target (I.E Someone with a DoT Debuff).

    2. Cast Holy Prism. Note, you can hold off using it on CD, if you know big damage is coming.

    3. Cast Holy Shock on cooldown on injured raid members.

    4. Cast Flash of Light with Infusion of Light procs for 50% healing bonus

    5. Cast Holy Light on injured raid members. This is your filler. Note, use Flash of Light if the raid member will die before Holy Light finishes casting.

    6. Cast Eternal Flame at 3 Holy Power on the active tank or raid member taking constant damage.

    7. Cast Holy Radiance if it’ll hit 6 targets and won’t overheal. Note, this spell costs a lot and doesn’t provide much healing for the cost.

    Sacred Shield Rotation
    Note, healing doesn’t follow a strict rotation and below is more of a guideline

    1. Cast Beacon of Faith & Beacon of Light on both tanks. Note, if 2nd tank isn’t taking damage, you can move beacon onto a 3rd target (I.E Someone with a DoT Debuff).

    2. Cast Holy Prism. Note, you can hold off using it on CD, if you know big damage is coming.

    3. Cast Holy Shock on cooldown on injured raid members.

    4. Cast Flash of Light with Infusion of Light procs for 50% healing bonus

    5. Cast Holy Light on injured raid members. This is your filler. Note, use Flash of Light if the raid member will die before Holy Light finishes casting.

    6. Apply Sacred Shield on both tanks and a third target.

    7. Cast Light of Dawn at 3 Holy Power. Never cast Word of Glory, always use holy light for single target healing.

    8. Cast Holy Radiance if it’ll hit 6 targets and won’t overheal. Note, this spell costs a lot and doesn’t provide much healing for the cost.

    Advanced
    Holy Power Generation• Holy Shock Generates 1 Holy Power. As mentioned above, Holy Shock is your #1 Holy Power generator.
    Holy Radiance Generates 1 Holy Power. As mentioned above, this spell is extremely expensive and will rarely be casted.• Crusader Strike Generates 1 Holy Power. Be careful of spawning ranged mechanics on melee.• Arcane Torrent Generates 1 Holy Power. Bloodelf only.

    Holy Power Pooling
    Currently you can pool 5 maximum Holy Power, this is powerful because Holy Power finishers only cost 3 Holy Power. You can pool 5 Holy Power and cast 2 finishers in span of 3 GCD’s. For example, pool 5 Holy Power, cast Eternal Flame, Holy Shock for 1 Holy Power then cast another Eternal Flame again. This can be extremely powerful when you’re anticipating high raid damage.

    Tier Bonuses
    The Tier 18 Bonuses add strength to our beacons. The 2pc will simply increase the amount of healing your beacon transfers and the 4pc will provide you with a haste buff whenever the beacon receives healing. Note: Any healing will proc the 4pc, including EF ticks. It’s a very boring, but powerful 4pc.
    Item - Paladin T18 Holy 2P BonusItem - Paladin T18 Holy 4P Bonus

    Procs• Daybreak procs from casting Holy Radiance. Be sure to cast it on stack injured raid members.
    Infusion of Light procs from critical Holy Shock. Use it on Holy Light, Flash of Light or Holy Radiance before casting Holy Shock again to prevent wasting procs.• Enhanced Holy Shock procs from casting Holy Light and Flash of Light.

    Raid Cooldowns & Blessings• Avenging Wrath is an extremely powerful cooldown and can provide a lot of raid healing during sustained raid damage. It’s best to speak to your other healers and discuss when to use it to prevent overlapping throughput cooldowns being used.
    Devotion Aura is another extremely powerful cooldown. It’ll reduce damage by 20% & stop interrupting effects. It’s best to speak to your other healers and discuss when to use it to prevent overlapping raid cooldowns being used. Note, Devotion Aura also prevents being interrupted and silenced on most boss encounters.• Lay on Hands can be used if you think a raid member will die before you can finish a cast on them.• Hand of Sacrifice best used on tanks prior to massive tank damage. Be sure to use Glyph of Hand of SacrificeHand of Protection best used on raid members with a physical DoT debuff to remove the DoT/prevent the DoT from doing damage or on a raid member who has threat. Note, melee raid members won’t be able to attack.• Hand of Freedom best used on raid members with a movement impairing debuff. Note, can be used to remove Hand of Protection off raid members.

    Talents Cheat Sheet
    Level 15: Speed of Light

    Level 30: Fist of Justice

    Level 45: Eternal Flame

    Level 60: Clemency or Unbreakable Spirit if you need more personals

    Level 75: Sanctified Wrath

    Level 90: Holy Prism

    Level 100: Beacon of Faith

    Advanced Talents
    Level 15: Speed of Light, Long Arm of the Law, Pursuit of Justice

    Speed of Light
    Provides the most on demand speed burst. By far the most reliable talent choice.

    Long Arm of the Law
    Provides more frequent speed boost however you’ll rarely find yourself needing it.

    Pursuit of Justice
    Provides passive speed bost, however you’ll rarely have 3 holy power for the additional boost.

    Level 30: Fist of Justice, Repentance, Blinding Light

    Fist of Justice
    One of the best stuns in the game.

    Repentance
    Very rarely required. Very niche ability in a boss encounter.

    Blinding Light
    Pretty useless in raids, as most mobs are immune.

    Level 45: Selfless Healer, Eternal Flame, Sacred Shield

    Selfless Healer
    The weakest of the talents, you’ll almost never find yourself using it.

    Eternal Flame
    The strongest talent choice. It provides a healing overtime effect, applies Mastery: Illuminated Healing and transfers portion of healing to your beacon targets.

    Sacred Shield
    A strong choice and is worth using at lower iLvL as it doesn’t scale with Mastery.

    Level 60: Hand of Purity, Unbreakable Spirit, Clemency

    Hand of Purity

    Unbreakable Spirit
    Worth using if you find yourself not using your Hand Utility.

    Clemency
    Doubles your raid utility. This talent is extremely powerful and should be your default choice.

    Level 75: Holy Avenger, Sanctified Wrath, Divine Purpose

    Holy Avenger
    Provides an additional burst healing cooldown, however it’s not that great as holy power finishers aren’t that great.

    Sanctified Wrath
    Increases the potency of your Avenging Wrath. This is by far the strongest choice.

    Divine Purpose
    Provides a chance whenever spending holy power to give a free 3 Holy Power spell, however it’s very RNG dependent and not that great.

    Level 90: Holy Prism, Light's Hammer, Execution Sentence

    Holy Prism
    Provides the most healing on a short cooldown.

    Light's Hammer
    Worth using if your raid is constantly stacked and taking massive raid damage every 1 minute.

    Execution Sentence
    Weakest of the three. Provides massive single target healing every minute.

    Level 100: Beacon of Faith, Beacon of Insight, Saved by the Light

    Beacon of Faith
    Gives you access to a 2nd beacon, the holy paladins strongest ability.

    Beacon of Insight
    Extremely annoying to use. You can easily get sniped by another healer causing your beacon to jump to next injured raid member before you can even finish your cast.

    Saved by the Light
    Weakest of the three. It can be useful in five mans & challenge modes.

    Glyphs
    Major
    Glyph of Hand of Sacrifice
    Removes the damage transfer component.

    Minor
    Glyph of Righteous Retreat
    Allows for Bubble Hearthing, the classic paladin move.
    I’m a little paladin, short and stout. Here’s my hammer and here’s my trusty mount. When I get in trouble I scream and shout, then I bubble and hearthstone out!

    Situational
    Glyph of Beacon of Light
    When beacon is constantly being moved around.

    Glyph of Cleanse
    When back to back cleansing is required.

    Glyph of Divine Protection
    When an encounter has a lot of physical damage.

    Glyph of Divinity
    When you need extra mana and won’t get two uses of Lay on hands.

    Glyph of Flash of Light
    When you’re casting Flash of Light on the same target consistently.

    Glyph of Protector of the Innocent
    When you need self healing and casting Word of Glory/Eternal Flame a lot.

    Glyph of Merciful Wrath
    This Glyph can be extremely useful, it reduces the effectiveness of Avenging Wrath by 50% but doubles the uptme. It’s good for frequent bursts of raid damage, however if you feel you need a big cooldown to heal your raid through massive raid damage, don’t take this glyph.

    Stats
    Intellect > Spirit (Until Comfortable) > Critical Strike > Mastery > Haste > Multistrike > Versatility

    While using Sacred Shield, mastery loses value as there is zero interaction between Mastery and Sacred Shield. Take Multistrike over Mastery.

    Intellect is a primary stat that provides 1 Spell Power (SP) per point. Spell Power increases how much your spells heal for.

    Spirit increases your combat mana regen. Once you feel comfortable with your mana, you can trade spirit for other stats.

    Critical Strike increases the chance to critically heal with spells.

    Mastery applies Mastery: Illuminated Healing to all of your healing spells.

    Haste increases casting speed and reduces certain spell cooldown via Sanctity of Battle

    Multistrike causes spells to have a chance to hit a second and a third time, each healing 30% of the initial spell.

    Versatility increases all damage and healing done, and decreases all damage taken.

    Enchants
    Weapon: Enchant Weapon - Mark of Shadowmoon or Enchant Weapon - Mark of the Thunderlord. Start off using Mark of Shadowmoon and change to Mark of The Thunderlord if you’re finding yourself with a lot of excess mana (Trading Regen for throughput).

    Neck: Enchant Neck - Gift of Critical StrikeCloak: Enchant Cloak - Gift of Critical StrikeRings: Enchant Ring - Gift of Critical StrikeGems: Immaculate Critical Strike Taladite

    Consumables
    Food: Pickled EelFlask: Greater Draenic Intellect FlaskPotions: Draenic Channeled Mana Potion OR if you cannot channel the entire duration Draenic Mana PotionRune: Empowered Augment Rune & Empowered Augment Rune

    Gear
    Slot Item Source
    Helmet Helm Of The Ceaseless Vigil Kormrok
    Necklace Choker of Whispered Promises Fel Lord Zakuun
    Shoulder Doomcrier's Shoulderplates Archimonde
    Cloak Cloak of Insatiable Greed Gorefiend
    Chest Cuirass of the Ceaseless Vigil Mannoroth
    Bracer Wristplate of the Wretched Shadow-Lord Iskar
    Gloves Gauntlets of the Ceaseless Vigil Socrethar
    Waist Annihilan's Waistplate Mannoroth
    Legs Greaves of the Ceaseless Vigil Gorefiend
    Boots Stompers of Brazen Terror Kilrogg
    Ring Pompous Ceremonial Ring Tyrant Velhari
    Weapon Gavel of the Eredar Archimonde
    Shield Soulwarped Tower Shield Socrethar
    Trinket Libram of Vindication Archimonde
    Trinket Demonic Phylactery Socrethar
    Trinket Intuition's Gift Kilrogg
    Note: I’ve included 3 trinkets. If you find yourself not needing the mana regen from the Demonic Phylactery, you may swap it out for Intuition’s Gift.

    Blackrock Foundry
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    Oregorger
    Blessings
    Cast Hand of Sacrifice on the tank soaking Acid Torrent to reduce raid damage.
    • Cast Hand of Protection on raid members (Or yourself) who are about to get rolled over.

    Devotion Aura
    Use Devotion Aura on Acid Torrent or Fire Lines on Mythic.

    Avenging Wrath
    Use Avenging Wrath to top raid off after Acid Torrent.

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    Hans’gar & Franzok
    Blessings
    Cast Hand of Sacrifice on the tanks taking Crippling Suplex.
    • Cast Hand of Protection to remove high stacks of Shattered Vertebrae.

    Devotion Aura
    Devotion Aura has no uses on this encounter. (Does not work on Disrupting Roar)

    Avenging Wrath
    Use Avenging Wrath to top raid during Aftershock & high stacks of Shattered Vertebrae.

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    Beastlord Darmac
    Blessings
    Cast Hand of Sacrifice on the tanks taking high damage.
    • Cast Hand of Protection to remove high stacks of Rend and Tear.

    Devotion Aura
    Cast Devotion Aura during Tantrum.

    Avenging Wrath
    Use Avenging Wrath to top raid during Tantrum.

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    Gruul
    Blessings
    Cast Hand of Sacrifice on the tank before they soak Inferno Slice.

    Devotion Aura
    Cast Devotion Aura before Inferno Slice to reduce the initial damage.

    Avenging Wrath
    Use Avenging Wrath to top raid when groups have 2 stacks of Inferno Slice.

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    Flamebender Ka’graz
    Blessings
    Cast Hand of Sacrifice on the tank soaking Charring Breath. Can also be used on double Cinder Wolf fixate targets.

    Devotion Aura
    Cast Devotion Aura during Firestorm.

    Avenging Wrath
    Use Avenging Wrath to top raid during Firestorm.

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    Operator Thogar
    Blessings
    Cast Hand of Sacrifice on the tanks taking high damage.

    Devotion Aura
    Cast Devotion Aura when the raid has stacks of Burning.

    Avenging Wrath
    Use Avenging Wrath to top raid during Man-At-Arms or when raid has Burning stacks.

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    Blast Furnace
    Blessings
    Cast Hand of Sacrifice on the tanks taking high damage.

    Devotion Aura
    Cast Devotion Aura when raid members have Volatile Fire or before a Blast.

    Avenging Wrath
    Use Avenging Wrath to top raid after Volatile Fire or Blast.

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    Kromog
    Blessings
    Cast Hand of Sacrifice on the tank with high stacks of Warped Armor.
    • Cast Hand of Protection during Rune of Grasping Earth on yourself or raid member who missed their Rune. This will cause the target to survive theThundering Blows.

    Devotion Aura
    Cast Devotion Aura during Stone Stone Breath.

    Avenging Wrath
    Use Avenging Wrath to top raid during Stone Breath.

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    Iron Maidens
    Blessings
    Cast Hand of Sacrifice on the tanks taking Sanguine Strikes to reduce raid damage, otherwise use when tank is taking high amount of damage.
    • Cast Hand of Protection on Penetrating Shot when the raid cannot stack, this will remove the effect.
    • You can use Hand of Purity on Convulsive Shadows to cause 80% damage reduction when you cleanse the target.

    Devotion Aura
    Cast Devotion Aura when the raid is taking Sanguine Strikes damage or if the raid has high amounts ofDominator Blast stacks from Turrents.

    Avenging Wrath
    Use Avenging Wrath to top raid during Sanguine Strikes or if you’re healing the boat.

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    Blackhand
    Blessings
    Cast Hand of Sacrifice on tanks during Demolition, Shattering Smash, Massive Shattering Smash and when the tank needs to kite boss through fire during Phase 2.
    • Cast Hand of Protection on targets who get Marked for Death during Demolition in Phase 1 if needed. Can also be casted on yourself duringDemolition to ignore all damage and heal. Additionally, it can be casted on Falling Debris soakers in Phase 3 on Mythic.
    • Hand of Purity can be casted on Impaled targets to reduce bleed damage.

    Devotion Aura
    Cast Devotion Aura when before Exploding Iron Star when changing phases or Overheating damage in Phase 3. Can also be casted during Explosive Siegemaker when it blows up on Mythic.

    Avenging Wrath
    Use Avenging Wrath to top raid during Demolition, high damage from Iron Soldiers, Overheatedor during general high raid damage.

    Addons
    These are my personal WeakAura strings:

    Holy Paladin Main Bar

    Holy Paladin Hand Tracker

    Holy Power

    Tier 17 Procs

    Vuhdo Raid Frames

    ShuttleUI

    My Vuhdo Configs

    Macros
    Mouse Over macros are essential for healing, below you can find the macros I use.

    /cast [target=mouseover] Beacon of Light

    /cast [target=mouseover] Beacon of Faith

    /cast [target=mouseover] Holy Light

    /cast [target=mouseover] Flash of Light

    /cast [target=mouseover] Word of Glory

    /cast [target=mouseover] Lay on Hands

    /cast [target=mouseover] Cleanse

    /cast [target=mouseover] Holy Shock

    /stopcasting
    /cast [target=TankNameHere] Hand of Sacrifice

    /stopcasting
    /cast Divine Shield

    /stopcasting
    /cast Divine Protection

     

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